3. Filling in some node details

Then insert node titles and text for each of the decision steps.

Once you have your main chunks in place, you can now get a wee bit more creative. Think about weaving in those elements from your war story.

Here are a few tips about writing good interesting narrative.

  1. Write in 2nd person... You are a senior resident who has just...
  2. Include details which describe person, place, emotions as well as actions.
  3. Try not to include unnecessary questions, but don't hand them all the info on a plate. Make them figure things out. The main thing is to provide choices that matter, not just steps to click through.

Note that within each node,

  • the title or first line of the node will be the choice or answer presented to the previous node.
  • In the middle of each node, explain more about this choice or node. What are the findings? Was this a good choice to select? What else is happening? That kind of thing.
  • Finish each node with the question leading to the next set of choices or answers.

Some people find this Answer | Body | Question approach a bit odd to start with. In other circumstances, it is more natural to think of Question then Answer. But doing it backwards like this makes more sense when you are presenting choices to the learners as a set of connected nodes.

 

4. Using the Visual Editor

  • Try a case
  • How to make a case
  • Short video examples
Map: VP on VPs v2 (6)
Node: 527
Score:

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OpenLabyrinth
OpenLabyrinth is an open source educational pathway system

Review your pathway

  • 3. Filling in some node details

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